Catch the logo
The logo darts across the whole page – click it as often as you can (45 s).
Interactive learning games about movement, pain and physiotherapy – each grounded in current research and guidelines. Try one in a few minutes and take something away.
BetaThe games are still under development. Content, numbers and controls are being revised continuously – we are glad to hear about any errors you find.
The logo darts across the whole page – click it as often as you can (45 s).
Test your knowledge about movement and physiotherapy.
PlayTwo-player Pong – the ball is the logo. Controls: D/F and J/K.
The tendon as an energy store – hit the jump rhythm. With a training lab and physio knowledge.
PlayMyth-buster in 6 rounds: does the phone really wreck your neck? Guess first, then see the evidence.
PlayHow fast do you react? Reaction time, Stroop & more – plus the sensory cockpit behind balance.
PlayLoad in the green zone: steer a knee joint over 4 weeks – movement feeds it, rest starves it, overload harms it.
PlayMuscle knowledge quiz: 13 facts about muscle loss and sarcopenia – and what really helps.
PlayTraining lab: lactate is fuel, not waste. Shift the lactate curve and watch mitochondria burn it.
PlayA decision game: steer a back over twelve weeks. Movement, fear and rest decide whether pain becomes lasting – with warning signs.
PlayPlace fourteen statements about massage on the evidence scale – from well supported to refuted. At the end you see in which direction you tend to be wrong.
PlayA test is positive – so am I ill? Move prevalence and test accuracy and watch 1000 people show what a result really tells you.
PlayEverything flows into the same cup: stress, sleep, nutrition, training. Keep the cumulative load inside the green band and grow the cup – if it overflows, the game is over.
PlayStatements about osteoarthritis drift across the screen – hit only the myths (or only the facts). After every shot, the reasoning with its source.
PlayFifteen clean squats take you from the valley floor to the summit: deep enough, hold at the bottom, come up under control – and at every resting place, what research knows about knees.
PlayTwo memory tasks: remember ten words three times over – and repeat short number sequences backwards. Your device can read them aloud if you like.
PlayKeep a beat, do some thinking – then both at once. The game measures how much you lose when doubling up, and which of the two tracks you give way on.
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